Tuesday, May 1, 2012

A Super Mario Summary



A Super Mario Summary is my entry to the 23rd Ludum Dare 48 hour game development challenge. I tried to recreate every level in the original Super Mario Brothers game, but on a single screen each. The result is a puzzle platformer where you need to combine reflexes, timing, and clever thinking to succeed. 


To get the highest rating on a level, you need to take all coins and hit the top of the flag pole. Good luck! 


Play "A Super Mario Summary": http://johanpeitz.com/asms/

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