Tuesday, May 1, 2012
A Super Mario Summary
A Super Mario Summary is my entry to the 23rd Ludum Dare 48 hour game development challenge. I tried to recreate every level in the original Super Mario Brothers game, but on a single screen each. The result is a puzzle platformer where you need to combine reflexes, timing, and clever thinking to succeed.
To get the highest rating on a level, you need to take all coins and hit the top of the flag pole. Good luck!
Play "A Super Mario Summary": http://johanpeitz.com/asms/
Labels:
A Super Mario Summary,
action,
flash,
free,
game,
ludum dare,
mario,
nes,
nintendo,
platformer,
retro
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